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Mulligan Phase: You want Defensive Assault and The Earthbender plus little blockers. Molotov is good to keep as well but up to you Turns 1-4: Block attacks. Either kill glitches or get them to 3 or less health on both sides of board. Turn 5: Save your Energy for the opponent's turn. Let them play glitches then run Molotov to clear the board as much as possible. Turn 6: Play The Earthbender to get as many Rock Friends out as you can. Do not attack or block Turn 7: Defensive Assault and Rise of the Noobs to give your Rock Friends +5 power and ability to attack. This should win the game here